The speaker references how seemless it is and how there's no visible interface, giving you more screen to look at what it is you are actually doing. This made me think of two video games I've played, Homeworld and Black & White. Both games did a great job of using the motions you could draw with your cursor as a means of executing commands that they were able to remove all buttons or side bars from the screen. This gave you the whole screen to look at the world the games were creating, instead of having half that real estate taken up with interface. It made for a much more enjoyable gaming experience.
hi, i'm john freeman. this is the world from the vantage point of a don't fix it if it ain't broke cynical new englander. a place for me to put thoughts, observations, questions, praise, and curiosities. please leave comments. differing viewpoints welcomed.
Saturday, September 30, 2006
Tech: The Future of Interface
Friday, September 29, 2006
Society: Think Before You Speak... Or Whatever it is She's Doing
Watch this short video - I think a video like this might hurt her dating life for awhile. I mean, how does this help her cause? I'm guessing she's in the pro-choice camp, but it really doesn't matter. Whatever side she's on probably wishes she wasn't. The kid she's yelling at, to his credit, seems to understand the concept of not arguing with idiots. See how smart he looks by comparison, just not saying anything?
read more digg story
Thursday, September 21, 2006
Tech: Two New Windows Flaws, You're At Risk Even if You're Fully Updated
TWIT - I haven't had time to listen to the whole podcast as I'm on my way to work, but just heard of two new Windows flaws (one in Internet Explorer and one in Windows 2000) that will effect you whether you're updated or not.
Click here to see security guru Steve Gibson's work around for both problems until Microsoft can fix them.
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